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Goblin Queen - Clash Royale

Supercell Clash Royale Art Direction and Creative Director: Julio Lopez
Gameplay, VFX and tech implementation: Julio Lopez
Throne VFX and Ability: Rodrigo Estero
App Icon: Julio Lopez and Ocellus

Ocellus Art team: Concept, Look dev, Posing and Lighting
Characters Sculpt: Freelance Rodrigo Estero
Throne and Tower Sculpt: Ocellus
Key Art: Caravan Studio
Key Art: Mooncolony

https://www.artstation.com/rodrigoestero
https://www.artstation.com/ocellusart
https://www.artstation.com/caravanstudio
https://www.artstation.com/mooncolony

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Ocellus team:

Art Director: Tiphaine Jego
Technical Art director: Anya Mozharovska
Director of Animation : David Encinas

Lead design : Sophia Athanassi
Lead character design: Robin ‘nonamenosocks’ Herrmann
Lead lookdev and lighting : Bruno Macedo da Silva
Lead rig: Justine Viel
Lead animation : Justin Jackson

Concept Character: Guillaume Duchemin

Character lookdev: Mykhail Klymenko

Character pose: karakotian
Character pose sculpt: Geison Araujo

Character lighting/compositing: Marcos Falcao

Ocellus - Render

Ocellus - Render

Ocellus - Look Dev

Ocellus - Look Dev

Ocellus - Render

Ocellus - Render

Ocellus - Render

Ocellus - Render

Ocellus - Look Dev

Ocellus - Look Dev

Ocellus - Look Dev 
Rodrigo Estero - Sculpt

Ocellus - Look Dev
Rodrigo Estero - Sculpt

Ocellus - Look Dev 
Rodrigo Estero - Sculpt

Ocellus - Look Dev
Rodrigo Estero - Sculpt

Ocellus - Look Dev 
Rodrigo Estero - Sculpt

Ocellus - Look Dev
Rodrigo Estero - Sculpt

Ocellus - Concept Art

Ocellus - Concept Art

Ocellus - Concept Art

Ocellus - Concept Art

Mooncolony - Key Art

Mooncolony - Key Art

Mooncolony - Key Art

Mooncolony - Key Art

Caravan - Key Art

Caravan - Key Art

App Icon

App Icon