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Julio Lopez
Julio Lopez
Artist at Supercell - Art Director - 3D Visual Development
Helsinki, Finland

Summary

Game Art Director / 3D VIsual Development / Digital sculptor.
More than 13 years of experience in the game industry with several mobile titles published. Freelance digital sculpting work for some Animation companies like Atomic Cartoons, ZAG Animations Studios and Brosmind.
Passionate about creating games from the beginning. Being part of the design, architecture, artistic direction and find the look and feel that the project needs to become a great game. Specialised as 3D artist, creating key art, characters, environments, animations and technical implementations.
More than 15 years of dedication and study of art, sculpture, draw, paint, design, photography, contemporary art and different exhibitions throughout this time.
My objective is to work in a professional environment, forming part of a group that works efficiently to achieve a common goal. I believe I could contribute with my talent, creativity and passion in the development of any project.
Check my Linkedin https://www.linkedin.com/in/julio-lopez-halfsteak/ and Behance www.halfsteak.com to know more about my experience.

Skills

Concept Art3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingGame DesignSculpting

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unity
Unity
Animate
Animate